5 DEMONSTRAçõES SIMPLES SOBRE THE FIRST BERSERKER: KHAZAN EXPLICADO

5 Demonstrações simples sobre The First Berserker: Khazan Explicado

5 Demonstrações simples sobre The First Berserker: Khazan Explicado

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Embora desafiador de modo a jogadores hardcore, ESTES dois níveis por dificuldade e a variedade de mecânicas do combate e habilidades tornam este jogo conseguível para jogadores por todos os níveis.

The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter Online universe. You play as Khazan; a celebrated general renowned for defeating the "Berserk Dragon" (just in case you were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.

3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.

The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

A clara inspiração para isso foi Nioh, que similarmente identicamente conjuntamente utiliza um sistema bem semelhante, mas isso tira 1 pouco do charme do um Souls e a graça de explorar 1 mundo interconectado e dar caminhos natural escondidos entre as áreas.

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O único detalhe cá é de que as vezes possui um filtro exagerado demais em certas áreas, ao ponto por incomodar visualmente e dificultar para enxergar inimigos e produtos.

It's also what I love most about The First Berserker: Khazan. Like The First Berserker: Khazan many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.

Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

Isso faz parecer qual Parcela do progresso foi jogado pelo lixo e honestamente não entendi essa decisão por “resetar” certas coisas do mapa após sair dele.

Enquanto enfrenta um mundo cheio por criaturas perigosas, ele deve resgatar a honra de que perdeu, exatamente que isso signifique combater o próprio exé especialmentercito qual outrora o respeitava.

3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

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